We had a cracking team join the event including the
BBC,
L-Acoustics,
Delta Soundworks,
University of York,
University of Huddersfield,
1618 Digital,
Muki Kulhan and of course our most accommodating hosts Imperial College.
Dr Lorenzo Picinali and his students showed a
3D Tune-In Toolkit Test Application. The 3D Tune-In Toolkit is a custom open-source C++ library for audio spatialisation, hearing loss and hearing aid simulation. It has been released open-source and it can be downloaded also as a standalone test application (including a GUI, available for MacOS, Windows and Linux) and as a VST plugin (MacOS and Windows) from the
GitHub releases page.
Also on show from Imperial was
PlugSonic, a web- and mobile-based application for the creation of interactive 3D binaural soundscapes through a simple web-browser, allowing the creator to export the soundscape in a custom format, and import it in a mobile app. The mobile app uses the sensors in the mobile device, and its camera (through
Apple ARKitv3), allowing the user to navigate the soundscape with 6 degrees of freedom, and without having to rely on external trackers.
There was also a demo of binaural reverb evaluation. More information about this study and demo can be found
here.
I decided to show a project Abbey Road recorded with composer
Stephen Barton in Studio Two. A string octet played
George Martin's score to
Eleanor Rigby. Recorded with a mixture of
Ambisonics, Spatial arrays and spots microphones we created a mix in
Unity with basic graphic content to allow the user to walk around the string octet as they play. The 6 Degrees of freedom allows you to get up close and personal with the musicians, as they play you can hear the bows on the strings, or you can just stand in the middle of the room and hear the players all around you. This is an example of how artists can present their work to fans in new exciting and intimate ways.